Adding multi-threaded support simply
In iOS there are two ways to support multi-threading in your app: subclass NSOperation
or use the more specialised NSInvocationOperation
. NSInvocationOperation
(which a concrete subclass of NSOperation
) is intended to perform work using the target-action
pattern. So whereas with a standard NSOperation
subclass we would create a whole new class, with NSInvocationOperation
we pass in a selector
and when that NSInvocationOperation
instance is executed it will call that method on a background-thread. For simple tasks, NSInvocationOperation
offers a lightweight approach to push work onto a background-thread.
Adding multi-threading support
Let's create an NSInvocationOperation
instance and have it call a method (foo
) on self
:
NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithTarget:self
selector:@selector(foo)
object:nil];
foo
is a simple method that prints out the description of the main-thread and the description of the thread foo
is being executed on:
- (void)foo {
NSLog(@"Main thread is: %@", [NSThread mainThread]);
NSLog(@"`foo`, is executing on thread: %@", [NSThread currentThread]);
}
Now that we have our operation, we just need to add it to a queue:
NSOperationQueue *queue = [NSOperationQueue new];
[queue addOperation:operation];
[operation release];
After combining the above snippets, if you run the resulting solution, you should see that foo
is being called on a background-thread 🕺.
Please note, that you should avoid accessing or updating the UI from a secondary thread. Instead, use:
performSelectorOnMainThread:withObject:waitUntilDone:
to push work back onto the main-thread.